ChucK/stereo noise.ck

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// the patch, note pan2 is stereo
noise n => pan2 p;
p.chan(0) => JCRev l => dac.chan(0);
p.chan(1) => JCRev r => dac.chan(1);
.1 => n.gain;

// variable
0.0 => float t;
// smaller == smoother
10::ms => dur T;

// time loop
while( true )
{
   // pan goes from -1 (left) to 1 (right)
   math.sin(t) => p.pan;
   // increment t (scaling by T)
   T / second * 2.5 +=> t;

   // advancde time
   T => now;
}