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//demonstrate using track=1 mode with LiSa
//when track == 1, the input is used to control playback position
//input [0,1] will control playback position within loop marks
//input values less than zero are multiplied by -1, so it is possible to use
//audio signals [-1, 1] to control playback position, as in waveshaping

//signal chain; record a sine wave, play it back
SinOsc s => LiSa loopme => dac;
//s => dac;
440. => s.freq;

//alloc memory
6::second => loopme.duration;
1000::ms => loopme.loopEndRec;
1000::ms => loopme.loopEnd;

//set recording ramp time
loopme.recRamp(50::ms);; //retain some while loop recording

//start recording input

//1 sec later, this time DON'T stop recording....
1000::ms => now;

//set track mode to 1, where the input chooses playback position
1 => loopme.track;
//this time don't change the freq; scan through zippy quick;
5000::ms => now;
500::ms => now;

//pretty farking scary
//bye bye