Difference between revisions of "AdamFoxFinalProject"

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(Adam Fox's Final Project: Guitar Hero Interface)
(Rhythm Guitar Hero)
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The first instrument uses the [http://en.wikipedia.org/wiki/Karplus-Strong_string_synthesis Karplus Strong algorithm] to simulate a six-string acoustic guitar that strums chords.  The chords are preprogrammed, such that each voicing is consistent with that of a real acoustic guitar.  Some of the methods implemented for the class are:
 
The first instrument uses the [http://en.wikipedia.org/wiki/Karplus-Strong_string_synthesis Karplus Strong algorithm] to simulate a six-string acoustic guitar that strums chords.  The chords are preprogrammed, such that each voicing is consistent with that of a real acoustic guitar.  Some of the methods implemented for the class are:
  
* void Capo(int fretPosition) ... tunes the guitar up by half-steps, simulating a capo
+
* void capo(int fretPosition) ... tunes the guitar up by half-steps, simulating a capo
 +
 
 
* void setStrumSpeed(float number) ... sets the strum speed (0 is very fast, 1 is very slow)
 
* void setStrumSpeed(float number) ... sets the strum speed (0 is very fast, 1 is very slow)
  

Revision as of 15:30, 13 May 2008

Adam Fox's Final Project: Guitar Hero Interface

For my final project, I used ChucK to build an two different instruments that can be played with a Guitar Hero controller.

Guitar Hero Controller

Rhythm Guitar Hero

The first instrument uses the Karplus Strong algorithm to simulate a six-string acoustic guitar that strums chords. The chords are preprogrammed, such that each voicing is consistent with that of a real acoustic guitar. Some of the methods implemented for the class are:

  • void capo(int fretPosition) ... tunes the guitar up by half-steps, simulating a capo
  • void setStrumSpeed(float number) ... sets the strum speed (0 is very fast, 1 is very slow)

This is another subsection

with a link off the wiki

and a link on the wiki

What to include on your project page

  • A description of your project
  • Your code
    • If it's short, you can make a new page for it like this one
    • Or, if there's a lot of it, put it in a .zip file so that people can upload it.
  • Instructions on how to run your code
  • A sound (or video!) recording of your piece, if possible
    • See directions above on putting it on your network drive and linking to it