FractalMelody.ck

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// Fractal-Glitchy-Techno by Kristjan Varnik 
// Placed in the Public Domain. 2005

120.0 * 0.2 => float tempo;
.5::second => dur T;
T - (now % T) => now;
0.0 => float pitch;

fun float getStep(float step) {
  60.0/tempo => float beat;   
  beat / 2.0 => float step1;
  return step * step1;
}

// the patch
sinosc s=> gain g => dac;

fun void playA(float time, float pitch) {
   pitch => s.freq;
}

fun void playRecursive(float levels, float time, float pitch) {     
    levels -1.0 => levels;
    if (levels < 0.0) {
       playA(time, pitch);
    } else {
       playRecursive(levels, time, pitch * 1.0);
       getStep(time)::T => now;
       playRecursive(levels, time, pitch * 1.0);
       getStep(time * 0.5)::T => now;
       playRecursive(levels, time, pitch * 1.0);
       getStep(time)::T => now;
       playRecursive(levels, time, pitch * 1.414);
       getStep(time)::T => now;
    }
}

// go
playRecursive(5.0,0.07, 110.0);
0.0 => g.gain;