PLOrk Assignment MakeSounds
From CSWiki
Introduction
In this assignment, we will start making sounds that will eventually comprise our communal sound game/piece. For this week, focus on making sounds that interests you, and do not worry about fitting them into the game framework yet. Have fun!!!
To Do
- play with ChucK! open up a few programs (try using TextEdit on OS X, or WordPad on Windows) and get a general idea of the code. try modifying some of the parameters, save the file (perhaps under a different name), and run it with chuck. does the result sound simlilar to what you expected?
- create 3 sets of ChucK programs
- SET A: (5x) short percussive sounds
- these can be any bleeps, bloops, notes, or sound files you have loaded
- they should interpret a "frequency" parameter in some way
- SET B: (5x) longer drone sounds
- should have a start and finish
- SET C: (2x) rhythmic sounds
- pick a tempo and create a program to generate a series of sounds at the tempo you have chosen.
- SET A: (5x) short percussive sounds
- try to structure your program so that the sound generation part is separate from the sound control part. (i.e. use functions to abstract functionalities)
- turn in:
- the programs (bring to class on usb/computer/cd), including any sound files
- a short README file (email to us) that explains the programs you have created and any interesting experience or problems you encountered in their making.
- be ready to demo one or more of these in class!
resources
- chuck homepage: http://chuck.cs.princeton.edu/
- download chuck (if using from your machine): http://chuck.cs.princeton.edu/release/
- chuck documentation: http://chuck.cs.princeton.edu/doc/ (also on the plorktops)
- join 'chuck' and 'chuck-users' mailing lists: http://chuck.cs.princeton.edu/community/
- post to the plork-414 list (especially if you think others may have the same question)
- email us directly (ge, skot, dan, prc) with any questions