Difference between revisions of "Qtmeshview"

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This is a port of Szymon's mesh_view program to Qt 4.0+ and libQGLViewer. Download the required libraries if you don't already have them:
 
This is a port of Szymon's mesh_view program to Qt 4.0+ and libQGLViewer. Download the required libraries if you don't already have them:
  
[[http://www.trolltech.com/developer/downloads/qt/x11| Download Qt]]
+
[[http://www.trolltech.com/developer/downloads/qt/x11 Download Qt]]
  
[[http://artis.imag.fr/~Gilles.Debunne/QGLViewer/| Download libQGLViewer]]
+
[[http://artis.imag.fr/~Gilles.Debunne/QGLViewer/ Download libQGLViewer]]
  
[[http://www.cs.princeton.edu/gfx/proj/trimesh2/| Download trimesh2]]
+
[[http://www.cs.princeton.edu/gfx/proj/trimesh2/ Download trimesh2]]
  
  
 
Get the source:
 
Get the source:
  
[[http://www.cs.princeton.edu/~fcole/qt_utils/qtmeshview.tar.gz| qtmeshview.tar.gz]]
+
[[http://www.cs.princeton.edu/~fcole/qt_utils/qtmeshview.tar.gz qtmeshview.tar.gz]]
  
  

Revision as of 14:05, 29 September 2006

qtmeshview


This is a port of Szymon's mesh_view program to Qt 4.0+ and libQGLViewer. Download the required libraries if you don't already have them:

[Download Qt]

[Download libQGLViewer]

[Download trimesh2]


Get the source:

[qtmeshview.tar.gz]


Then you should be able to compile and run qtmeshview like so:

qmake

make

./qtmeshview <some models>


Currently it only builds under linux, but it should be a simple matter to change the .pro file for windows and mac.


Note:

I realize that libQGLViewer is another library to find and keep track of. However, I have found it useful and easy to use. It provides a large amount of functionality that I'd rather not implement myself, such as camera keyframing, multiple object selection, basic scenegraph functionality, .jpeg and .png screenshots, and an arcball manipulator.