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Adam Fox's Final Project: Guitar Hero Interface

For my final project, I used ChucK to build an two different instruments that can be played with a Guitar Hero controller.

Guitar Hero Controller

Rhythm Guitar Hero

The first instrument uses the Karplus Strong algorithm to simulate a six-string acoustic guitar that strums chords. The chords are preprogrammed, such that each voicing is consistent with that of a real acoustic guitar. Some of the methods implemented for the class are:

  • void Capo(int fretPosition) ... tunes the guitar up by half-steps, simulating a capo
  • void setStrumSpeed(float number) ... sets the strum speed (0 is very fast, 1 is very slow)

This is another subsection

with a link off the wiki

and a link on the wiki

What to include on your project page

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  • Your code
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