Difference between revisions of "Code Infrastructure"

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Here is a collection of code and documentation that we use in internal projects:
 
Here is a collection of code and documentation that we use in internal projects:
  
*[http://www.cs.princeton.edu/gfx/proj/trimesh2/ trimesh2: Mesh library with lots of utilities; also contains 3-vectors and a less-broken GLUI]
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*[http://www.cs.princeton.edu/gfx/proj/trimesh2/ trimesh2: Mesh library with lots of utilities; also contains templated vectors and a less-broken GLUI]
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*[http://www.cs.princeton.edu/~diego/professional/rply/ RPly: Loads and stores PLY files]
 
*[[Scene Graphs|scene graphs: Add your favorite code here]]
 
*[[Scene Graphs|scene graphs: Add your favorite code here]]
 
*[[KDtree|KDtree: A 3-D KD-tree implementation based on trimesh2 vectors]]
 
*[[KDtree|KDtree: A 3-D KD-tree implementation based on trimesh2 vectors]]
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*C++ documentation:
 
*C++ documentation:
 
**[http://www.sgi.com/tech/stl/table_of_contents.html SGI's standard library reference]
 
**[http://www.sgi.com/tech/stl/table_of_contents.html SGI's standard library reference]
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*Qt Related:
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**[[Configuring Qt|Configuring Qt: Information on getting Qt to work properly]]
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**[[qtmeshview|qtmeshview: a port of Szymon's mesh_view program to Qt and libQGLViewer]]
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*[[Computer Configuration|How to configure the various graphicslab computers]]

Latest revision as of 12:38, 29 September 2006

Here is a collection of code and documentation that we use in internal projects: